• The1177

    Developing process

    July 1, 2014 by The1177


    It's been almost a year since I started working on a "new version" of LSD; Dream emulator. Sadly, I had a lot of personal issues that completly stopped my work, and most of the progress I made has been lost. (Engine progress, models, textures...) It wasn't that much work done, but still I'm starting from scratch again.

    On the good news, I'm decided to make this happen. I'm investing 100% of my free time on this, hopefully I will archieve a complete working game on a soon future.

    At the moment, I have no plans in charging for the game. Mainly because it's a personal project rather than a profesional grade game. I'm using free versions of developing tools, and I'm not spending money at all. (Maybe $10 worth on coffee... but that's not on…

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  • The1177

    First entry of the blog.

    A little background for this; I want to make a game like LSD: dream emulator... but "updated" or "fresh" if you want to call it like that. I am studying computer stuff, but it's not enought to develop a game in one day. Actually, I might never finish it. (Hopefully, I will finish it). My personal life is a complete mess, but obviously you didn't came here to read me crying about life, so... well. Where was I ?

    Oh yeah. Well. I think that if I keep a record of what I'm doing, maybe that will motivate me to continue.So here I am !

    -Here I start to talk about the real developing;

    I am working on the main game engine. Of course I am not programming it, you silly ! I'm looking for one. At the moment, I am working on "Unity …

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