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  • Menderman

    LSD Dream Emulator MIDIs

    February 13, 2017 by Menderman

    Just in case anyone wanted them and didn't know do to convert them, and since the soundfont's out, here's the SEQ files from each map in the game as MIDIs:

    https://drive.google.com/open?id=0B2oSSC8pXyp3ZjRING1ZUV9DbWM

    If you want reccomended soundfonts that aren't just the LSD Dream Emulator's soundfont, try 8-bit soundfonts. Personally, I think they sound awesome with 8-bit.

    NOTE: Some MIDIs have bad notes and I ca't fix that (at least not yet), and when you don't remove them they sound just fine.

    Read more >
  • Badcafe

    Get your SoundFonts here!

    February 4, 2017 by Badcafe

    There didn't seem to be a working download for the LSD SoundFonts anywhere! I tried extracting them myself, failed, managed to get them from a now-nonexistant Twitter user (he knew too much, I guess), and made a little guide to using them.

    SoundFonts


    Guide


    Shared Google Drive folder everything's in, if you don't want a direct download


    Enjoy :D

    Read more >
  • Garcon-Tad

    What?

    January 21, 2017 by Garcon-Tad
    Read more >
  • Kai Beckman

    my name is kai beckman, I'm a musician and a collector of physical music and also a fanatic of this game. took it upon myself to open up a pre-order for a batch of cassette tapes for the games soundtrack, since it is very very hard to obtain a physical copy of this game's soundtrack. I'm also considering doing CDs if anyone is interested. if any of you guys want one you can can pick one up here. just leaving it here just in case.

    https://lsdcassettes.bandcamp.com/album/lsd-original-mixes

    Read more >
  • ThisAccountWasCreated

    I'd like to get some sort of rough translation before adding, since even the audio is in Japanese

    Guide? (Includes merchandise ads, fan art, etc): https://youtu.be/CdzSOjrOY4c?t=9m


    Subtitles giving hints and facts: https://www.youtube.com/watch?v=TEwe96oB_A4&feature=youtu.be

    Read more >
  • Linking System Device

    Wow, it's been almost two years since I last wrote a blog page. I feel kind of ashamed (v_v). Well it doesn't matter now; because what I've been doing will make up for it, at least partially ( I hope) ( / _ \). 

    So what is it ?

    It's a list of all the places and events of the world of LSD: Dream Emulator. However, this doesn't mean this will be just another simple dream journal. No. This time I wrote the coordinates for each thing. Meaning that if you want you can reach those in less than a second if you use the Trainer of Confuseme (to whom I say thanks for making all of this possible). Keep in mind that the list is largely incomplete. There a lot of things that still need to be discovered and recorded, but I think what I have now is not that bad. …

    Read more >
  • RotalumE maerD DSL

    LSD Revamped

    March 3, 2016 by RotalumE maerD DSL

    So far LSD Revamped had changed my expectations, at first I thought it was going to be bad, and I thought there was not a reason for it but I was wrong. I am looking forward for the next release which I predict should be released in the summer.

    I will be making alot of videos of gameplay with lsdr and compare it to the original game.

    And I said in the past that I was going to be makinging a network for lsd but I changed it from just a place to store resources, and for my own personal use aswell.

    Read more >
  • Timothy Barron86

    Faces...

    December 2, 2015 by Timothy Barron86

    Hi All! (which i know is most likely no one, aint non sequiturs fun?) I'm working on a new article concerning the faces and head as depicted in the game. As i have said before i say again... its gonnna be trippppppy. So what qualifies me to write such articles? three people, me, myself, and i. Which trust me is not as cocky as it sounds.... fine, yes it is.

    Read more >
  • Timothy Barron86

    Do you know the Terror of one who dreams? From the top of his head to the bottom of his feet he is terrified... as the ground gives way and the dream begins.

    F. Nietzsche

    I feel like im lost in a world of animals and flowers, created with a ‘Macintosh’

    LSD Dream Emulator PSX.; Dream Journal

    I awakened just at dawn from a pageant of horrible dreams, my ears ringing as from some Metallic peal.

    The nameless city; HP Lovecraft

    Welcome to my board! in the future I will post many 'analysis' of this 'dream' emulator in an attempt to figure this thing out... using philosophy, psychology, theology and various other means. Its gonna trippy! Enjoy!  

    The Gray Man;

    Fear. of all that is unknown, the dark and the sinister. within the emu lies nothing new: consi…

    Read more >
  • MeganeEarthmate

    Busy With School

    January 23, 2015 by MeganeEarthmate

    Just wanted to mention that I've been busy with school, but I'm slowly getting back into the groove of playing lots of games again! Hopefully I'll be able to update soon.

    Read more >
  • Linking System Device

    After a long period of inactivity, I've finally decided to write blog posts again. But this time it will be about walkflying and the discoveries made using the trainer  created by Confuseme . Oh, and the other series I started about all the days I played on LSD Dream Emulator will be discontinued since I don't feel like continuing it. IMPORTANT NOTE: everything written in this guide is based on my personal experience.


    First off, let me introduce the basics of walkflying. I assume that you've played with the trainer a bit, so I may leave something out. Allow me to start from some definition you'll find in this guide :

    Walkflying in this guide means walking at any Z coordinate different from zero.

    Teleporting in this guide means the act of changin…


    Read more >
  • MeganeEarthmate

    Okay?

    December 30, 2014 by MeganeEarthmate

    So uh. I spawned in the Moonlight Tower/Stairway that lasts way too long, touched a fence pole at the top, and spawned in the Pit & Temple. While running to the other side, the dream faded to black, and ended. I didn't fall or see Gray McTerrifying, and my textures were normal. Any idea on why this sort of stuff happens?

    Read more >
  • MeganeEarthmate

    Textures

    December 25, 2014 by MeganeEarthmate

    I've seen all the textures, but I've noticed something... Sometimes, even without a meeting with the Gray Butthole, I'll still suddenly have all the textures reset.... and it takes the usual amount of time to regain them. Does this happen to anyone else?

    Read more >
  • Throws-Many-Darts

    Hello dear reader. This is my log, which I will be cramming full of information about each night I spend in LSD about things I find.

    I am aware someone else has done this but they began from Day 85 and have no set rules as to how their entries are written. This is different.

    Starting from Day 001, I will be logging major events and actions that I take and recording them in pictures as well as locations, minor things like the color of the fog or transition color, and texture. I will always have a screenshot of the chart entry for that day.

    The purpose of this log is to record the events of a year of gameplay. Through careful observation of the events and details we may be able to understand more about the correllations of things like transitio…


    Read more >
  • JadeRifter

    LSD Remake

    December 21, 2014 by JadeRifter

    Here I will take notes and show comparisons of LSDR.


    Original game on the left.

    Read more >
  • JadeRifter

    Chart Notes

    December 16, 2014 by JadeRifter

    Here I will take notes on the various things that influence the chart rating.



    This section contains notes on how objects/events affect the chart rating.


    will give this rating]]
    (looking down at it) will give this rating]]





    This section contains information on spawn points. The chart rating will determine where the player starts the dream.

    as shown below]] Read more >
  • RotalumE maerD DSL

    There is four days until LSD Revamped is going to be released so, I thought I should write about my opinion on the game. 

    I can say for a fact, that I am looking forward for it to be released; In fact, I monitor the blog that he is posting the game on. But what I think is that, I am happy to hear that someone is taking pride in making a remake of LSD but, the way that the game is being made I am honistly not looking forward. The fact is that there will be modding, and gameplay changes.

    I am not saying this is bad, but if you are going to make a "Remake" of a game, then, you would think that it would follow that hard facts of the game, and let you play it like you are playing the original, but so far what I am expecting is a highly fan-made "…

    Read more >
  • MeganeEarthmate

    More Chart Notes

    December 16, 2014 by MeganeEarthmate

    Day 82: spawned in Bright Moon Cottage. Linked with Dying Woman's Empty bed (which always leads to Black Space) and then just waited for the dream to end in Black space.






    Day 83: Started in Natural World again, went used window to reach Black Space nand waited for the dream to end there.







    Day 84: clip






    Day 85: spawned in BMC. Linked to Pit with wall. Waited there.






    That's all I'll do for now!

    Read more >
  • MeganeEarthmate

    Chart Science

    December 16, 2014 by MeganeEarthmate

    So thanks to @1CJB we have some stubstantial chart locations! Kinda!


    I'll jot notes down here:

    • Day 80: Spawned in The Natural World. Ran of cliff. Landed one square above the lower left red square (the one closest to the center).
    • Day 81: DID IT AGAIN TO SEE IF I'D LAND IN SAME AREA AND I AM OFF THE YELLOW BLOCKS MAYDAY MAYDAY
    • Day 82: Got text dream.
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  • MeganeEarthmate

    Update

    December 15, 2014 by MeganeEarthmate

    So I got this thing:






    And then I went through a ton of clips. So that was fun. Here were some cool screenshots I took of cool things I saw while exploring! Finally got to see old granny lady. Plus we have The Gray Man in Ancestral Texture Happy Town:

    Read more >
  • MeganeEarthmate

    I'm about to start day 64. I just got another clip, one I haven't seen before.






    This is my graph:

    Read more >
  • MeganeEarthmate

    Just wanted to make a quick post on where I'm at in the game. I'm not very knowledgeable on it, and have ony had it for... 2 days now! But I figured I'd let you all know. I'll update it as I continue on.

    I'm on day 55.

    I've seen 4 different clips, and the pidgeon one twice.

    I've seen all textures, and usually I see them quite often too.

    I have not seen all the areas in all the textures, though.

    Read more >
  • MeganeEarthmate

    Okay, so let's talk about this. I've had issues with Mr. Grayman, with him teleporting, looking weird, and just in general being really unreasonable when I try to talk it out (which is usually me cursing at my laptop). But do you see what's wrong here?

    Look inside the building straight ahead.

    I know it's blurry, but do you see what's there?

    ANOTHER GRAY MAN

    AND THEN BOTH OF THEM STARTED TELEPORTING TOWARDS ME.

    I'm not sure if this is a glitch or not, and I haven't been hacking my game... has this happened to anyone else?

    Edit: One of them may be the gunman, but neither of them looked like it and they were both chasing me. Maybe it's a glich where the gunman has the properties and actions of the Gray Man?

    Another Edit: Confirmed gunman. No need to…

    Read more >
  • Confuseme

    The entire MuscleTrainer C# source code has become public on GitHub!

    https://github.com/Confuseme/MuscleTrainer

    Read more >
  • EasternIsland91

    Hi there! Sorry for being inactive but I had loads of other things to deal with and I lost my LSD save file when my USB snapped! But that is not the point. Using an emulator called NO$PSX which is great! I stumbled upon a feature in it yesterday that looked like gibberish until I recognized it as MIPS R3000 assembly language! Since I know some MIPS R3000 assembly language and Intel assembly language, I could convert this into notes detailing what the CPU does during the game. This would greatly help in reverse-engineering the game as it would allow us to reverse-engineer the level format. Since I can only work on this at weekends and nights, this will be very slow. I will get it done eventually though.

    Nerdy is my middle name. (talk) 17:06,…

    Read more >
  • DragonTamerMCT

    Objections? The other one is dead anyway. Better to not split the small english community. Of course I'd ask them to make this (the far nicer and more active of the two) the final wiki.

    Read more >
  • EasternIsland91

    "Also any additional research into replacing the videos or music and we will have an even sexier party for some fan modding." After reading that, I immediately started to search for things like "PlayStation 1 .SEQ specification". I am trying to build a MIDI to SEQ converter for LSD in C++. I know the basic .SEQ specs like pQES at the start of the file but I don't know what NoteOn, NoteOff etc. is in .SEQ format. Any help would be greatly appreciated.

    Read more >
  • The1177

    Developing process

    July 1, 2014 by The1177

    Hello!

    It's been almost a year since I started working on a "new version" of LSD; Dream emulator. Sadly, I had a lot of personal issues that completly stopped my work, and most of the progress I made has been lost. (Engine progress, models, textures...) It wasn't that much work done, but still I'm starting from scratch again.

    On the good news, I'm decided to make this happen. I'm investing 100% of my free time on this, hopefully I will archieve a complete working game on a soon future.

    At the moment, I have no plans in charging for the game. Mainly because it's a personal project rather than a profesional grade game. I'm using free versions of developing tools, and I'm not spending money at all. (Maybe $10 worth on coffee... but that's not on…

    Read more >
  • CPCGamer

    Hey everyone. I go by CPCGamer and I do Let's Play videos (frankly, doesn't everyone at this point?)

    Generally I play whatever dumb junk I feel like playing, but between each project I record three or six episodes of LSD and use them as a stop gap. I'm currently at 42 episodes with six more waiting in the wings.

    I talk a lot about the technical side of the game; why it does what it does, what the various things mean, how to make various effects spawn and so on. But what makes my videos stand out is that I've translated all the text dreams and you get to see, in English, what those bizarre pages of moonrunes actually say.

    Check it out! Or not.

    https://www.youtube.com/playlist?list=PL44C754784C83930B

    Read more >
  • Linking System Device

    Day 262

    August 7, 2013 by Linking System Device

    Day 262

    • Spawn: DOJO; normal.
    • Rating: 3 UP; inner, face.
    • Gray man: Yes; 3 times; no touching.
    • END: Death.
    • Links: 5 WH; 3 BLU.
    • Locations: 3 NW / 2 KYOTO / DOJO / 2 HT / SB.
    • Textures: 5 evil / 2 kanji / 2 normal.
    • Day's History.
    Spawn -> WH -> KYOTO, kanji -> WH -> HT, evil -> BLU -> NW, evil -> WH -> HT, evil -> BLU -> SB, normal ->  -> BLU -> NW, evil -> WH -> KYOTO, kanji -> WH -> NW, evil -> END, black.
    • Day's notes.
    Starting from this day on, I've made the format shorter. Hope you like it. Explaination page coming soon.
    • Original notes.
    I think that some strange stuff is going to happen...
    Read more >
  • Linking System Device

    Day 261

    August 6, 2013 by Linking System Device

    Day 261

    • Spawn: KYOTO; normal.
    • Rating: 1 UP, 2 DYNC; inner, face.
    • Gray man: No.
    • Death: No.
    • Links: 7 WH; 1 GT.
    • Fake place: No.
    • M clip: No.
    • m clip: No.
    • Locations: 3 NW / 2 KYOTO / 2 DOJO / HT / EC.
    • Textures: 3 kanji / 4 normal / 2 evil.
    • Day's History.
    Spawn -> WH -> NW, normal -> WH -> KYOTO, kanji -> GT -> DOJO, normal -> WH -> HT, kanji -> WH ->     -> NW, kanji -> WH -> DOJO, normal -> WH -> EC, evil -> WH -> NW, evil -> End (flash colour unsigned)
    • Day's Notes.
    I've updated the format of my blogposts... expect a Blog post that explains everything soon... As for now, do you like this format ?
    • Original Notes.
    When I arrived at the end of the EC, I was "bumped" backwards.
    Read more >
  • The1177

    First entry of the blog.

    A little background for this; I want to make a game like LSD: dream emulator... but "updated" or "fresh" if you want to call it like that. I am studying computer stuff, but it's not enought to develop a game in one day. Actually, I might never finish it. (Hopefully, I will finish it). My personal life is a complete mess, but obviously you didn't came here to read me crying about life, so... well. Where was I ?

    Oh yeah. Well. I think that if I keep a record of what I'm doing, maybe that will motivate me to continue.So here I am !

    -Here I start to talk about the real developing;

    I am working on the main game engine. Of course I am not programming it, you silly ! I'm looking for one. At the moment, I am working on "Unity …

    Read more >
  • ACGuy

    Templates

    April 28, 2013 by ACGuy

    I've been lurking through this wiki for a time, and boy!, it really needs templates. I mean, for example, in the character pages, the box could be made a template, instead of copy-pasting the code in every character page. Aside from that, we could use a NavBox for pages that are in the same category, a Navbox for characters, another one for objects, places, etc.
    What do you say?
    --Call the schoolmaster! 11:23, April 28, 2013 (UTC)

    Read more >
  • Linking System Device

    Day 260

    April 18, 2013 by Linking System Device

    Day 260.

    Spawn: BMC; kanji.

    Rating: 3 STAT, 1 UP; inner, face.

    Gray man: No.

    Death: No.

    Links: 3 WH; 1 GT.

    Fake place: No.

    M clip: No.

    m clip: No.

    Locations: P&T / 2, BMC / FT / NW

    Textures: kanji, 4 / normal.

    Day's history.

    WH; P&T, kanji -> GT; FT, kanji -> WH; BMC, normal -> WH; NW, kanji -> RED; END.

    Day's notes.

    Um, too many short dreams recently, all ending with a red flash; meaning ? BOH !

    Read more >
  • DragonTamerMCT

    Wiki Adoption

    March 30, 2013 by DragonTamerMCT

    Our admin has been dead(inactive) for quite a while now (2 years? june 2011 if I remember correctly), and we lack the ability to make certain edits, delete pages(to my knowledge) etc. A new admin would be useful, and I myself have tried to go through the wikia adoption process(basically become the new admin, and as far as I know, no one besides myself has attempted this) But, and I quote "there actually seems to be quite a few contributors on the wiki recently. Please start a community discussion about adopting the wiki to provide new leadership (a blog is fine)" So here I am, doing as I have been told.

    Now I'm not really sure what the point is here of making this (I would guess to make sure the majority of active users don't hate me) But h…

    Read more >
  • DragonTamerMCT

    Live Stream

    March 19, 2013 by DragonTamerMCT

    Would anyone be interested in watching one for this game? I haven't played in a while and I figured, hey, why not.


    I can post the link if anyones interested {though its twich and my name there is the same as here}

    Read more >
  • ArsonistMonkey

    Hello Everyone

    February 12, 2013 by ArsonistMonkey

    I just wanted to tell you that I have just created the LSD Dream Emulator Fan Wiki. Come there and share your dreams and creations. [Dream Emulator Fanon Wiki]

    Read more >
  • Linking System Device

    Day 259

    December 31, 2012 by Linking System Device

    Day 259

    Spawn: N/A

    Rating: N/A

    Gray Man: N/A

    Death: N/A

    Links: N/A

    Fake place: N/A

    M clip: N/A

    m clip: N/A

    Locations: N/A

    Textures: N/A

    Day's history

    N/A

    Day's notes

    Explanation.

    This was a poem dream, one of those dreams where you can't do anything but watch a "poem" written in Japanese.

    Original notes

    I'd appreciate poem dreams if I could understand Japanese.

    Read more >
  • Linking System Device

    Day 258

    December 26, 2012 by Linking System Device

    Day 258

    Spawn: M月P; kanji

    Rating: 2 DYNC; inner, face

    Gray Man: No

    Death: No

    Links: 2 WH

    Fake Place: No

    M clip: No

    m clip: No

    Locations: KYO / DOJO / M月P

    Textures: kanji / normal

    Day's history

    WH; KYO, normal -> WH; DOJO, normal -> RED; END

    Day's notes

    This M月P makes dreams short, but I don't know why.

    Read more >
  • Linking System Device

    Day 257

    December 26, 2012 by Linking System Device

    Day 257

    Spawn: BMC; normal

    Rating: 1 UP; inner, face

    Gray Man: No

    Death: No

    Links: 2 BLA; 5 WH; 1 GT

    Fake Place: No

    M clip: No

    m clip: No

    Locations: 2,HT / NW / VD / KYO / P&T / SB / BMC

    Textures: kanji,2 / normal,5 / happy,1

    Day's history

    BLA; HT, kanji -> BLA; VD, normal -> WH; KYO, normal -> WH; NW, normal -> WH; P&T, normal ->

    -> GT; NW, normal -> WH; HT, normal -> WH; SB, kanji -> WH; END

    Day's notes

    There's a high chance that the benches in HT near the Ferris wheel always link to the SB.

    Read more >
  • Linking System Device

    Day 256

    December 17, 2012 by Linking System Device

    Day 256

    Spawn: BMC; normal

    Rating: 1 DYNC / 1 UP; Left eye, inner, face

    Gray man: Yes (perhaps); Met & touched, no post-day effects.

    Death: Yes

    Links: 10 WH; 1 GT

    Fake place: No

    M clip: No

    m clip: No

    Locations: 3, P&T / 2, HT / 2, BMC / VD / EC

    Textures: kanji, 7 / normal, 5 / happy

    Day's history

    WH; P&T, normal -> WH; HT, normal -> WH; SB, kanji -> WH; P&T, kanji -> GT; NW, kanji -> WH; HT, kanji ->

    -> WH; VD, normal -> WH; BMC, kanji -> WH; P&T, normal -> WH; KYO, kanji -> WH; EC, normal ->

    -> WH; NW, normal -> BLA, END

    Day's notes

    That gray man, going through a wall ( I think that I was in the VD when this happened), hit me but luckily there weren't any post-dream effects. It seems that graph events happen only once, like the clip playlist.

    Read more >
  • Linking System Device

    Day 255

    December 17, 2012 by Linking System Device

    Day 255

    Spawn: MP; kanji

    Rating: 3 DOWN; Mounth, inner

    Gray man: No

    Death: No

    Links: 1 WH

    Fake place: No

    M clip: No

    m clip: No

    Locations: M月P; NW

    Textures: ALL kanji

    Day's history

    WH; NW, kanji -> WH; END

    Day's notes

    I'm starting thinking that the M月P makes dreams short. I'm also going to "do" the clip playlist again.(see day 256)

    Read more >
  • Linking System Device

    Day 254

    December 16, 2012 by Linking System Device

    Day 254

    Spawn: BMC; normal

    Rating: 4 DOWN; inner, body

    Gray man: No

    Death: No

    Links: 2 WH; 1 RED; 1 GT

    Fake place: No

    M clip: No

    m clip: No

    Locations: 2,P&T; BMC; VD; NW

    Textures: normal, 4; kanji

    Day's history

    RED; P&T, normal -> WH; P&T, kanji -> GT; NW, normal -> WH; VD, normal -> RED; END

    Day's notes

    Met the 3 suicidal elephants at the P&T. When I was in the VD, I went to the dumpster, looked down and then nothing happened; the clip didn't play; I guess that some clips can be seen only once.

    Read more >
  • Linking System Device

    Day 253

    December 16, 2012 by Linking System Device

    Day 253

    Spawn: M月P; normal

    Rating: 0; Nose, inner, face

    Gray man: No

    Death: No

    Lins: 1 WH

    Fake place: No

    M clip: No

    m clip: No

    Locations: MP; P&T

    Textures: normal, kanji

    Day's history

    WH; P&T, kanji -> RED; END

    Read more >
  • Linking System Device

    Day 252

    November 11, 2012 by Linking System Device

    Day 252

    Spawn: NW

    Rating: 4 DOWN; inner, face

    Gray man: No

    Death: No

    Links: 4 WH

    Fake place: No

    M clip: No

    m clip: No

    Locations: KYO; NW, 2; BMC; EC

    Textures: normal, 2; kanji, 2

    Day's history

    WH; KYO, kanji -> WH; NW, normal -> WH; BMC, normal -> WH; EC, kanji -> END

    Read more >
  • Linking System Device

    Day 251

    October 30, 2012 by Linking System Device

    Day 251

    Spawn: BMC

    Rating: 2 STAT 3 DOWN; outer, field

    Gray man: No

    Death: No

    Links: 1 WH; 1 RED

    Fake place: No

    M clip: No

    m clip: Yes; Gears and cogs (CR)

    Locations: BMC; VD; CR

    Textures: kanji, normal

    Day's history

    WH; VD, kanji -> RED; CR, normal -> BLA; m clip, "Gears and cogs", END

    Read more >
  • Linking System Device

    Day 250

    October 30, 2012 by Linking System Device

    Day 250

    Spawn: DOJO

    Rating: 0; Nose, inner, face

    Gray man: No

    Death: No

    Links: 5 WH

    Fake place: No

    M clip: No

    m clip: No

    Locations: DOJO; KYO; BMC; MP; P&T, 2

    Textures: all normal.

    Day's history

    WH; KYO, normal -> WH; P&T, normal -> WH; BMC, normal -> WH; P&T, normal -> WH; MP, normal -> RED; END

    Read more >
  • Punchbattle

    my life

    October 30, 2012 by Punchbattle

    tries to take a screenshot and my computer crumples into ash
    (click to view)

    Read more >
  • Linking System Device

    Day 249

    October 28, 2012 by Linking System Device

    Day 249

    Spawn: Kyoto

    Rating: 1 DYNC; inner, face ( this two words are explained on my LSD viewed by Linking System Device page)

    Gray Man: No

    Death: No

    Links: 3 WH; 2 BLU; 2 GT

    Fake Place: No

    M clip: No

    m clip: No

    Locations: HT; SB; P&T; 2, NW; BMC; VD - - - -> This line indicates which location I've seen and how many times.

    Textures: 6, normal; 1, happy - - - -> This line indicates which texture sets I've encontered and how many times.

    Day's History - - - -> This represents in what order things happen in a day.

    WH; HT, happy - > BLU; SB, normal -> BLU; P&T, normal -> GT; NW, normal -> WH, VD, no-rmal -> WH; BMC, normal -> GT; NW, normal -> END

    • For Locations line; HT= Happytown VD= Violence District NW= Natural World KYO= Kyoto SB= Sun Bridge ( Sun Fa…
    Read more >
  • Linking System Device

    Day 248

    October 27, 2012 by Linking System Device

    Day 248

    Spawn: Kyoto

    Rating: 2 DOWN, 1 DYNC

    Gray Man: No

    Death: Yes - - - -> This will tell you if I died in the Day

    Links: 4 WH; 1 BLA; 1 GT( Gray tunnels)

    Fake Place: No - - - -> This means if I ended my dream by appearing in a fake place( explained below)

    M clip: No - - - -> This means if I got a Major clip

    m clip: No - - - -> This means if I got a Minor clip

    • For the Fake Place line: sometimes during the day you might end up in area of a location where if you move, you fall and then die; I call those areas "fake places".
    • The M clip, m clip, Fake Place and Death lines have been "erased" on Day 277; at their place I've put only the line END, which tells you about how the day finished. If I got a M clip, starting from day 277, I'll wrtite it in the …
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